![]() I'm just not too sure how often I would play it. ![]() No Atari 2600 would be the same without Missile Command in a game library. It is a very common 2600 title so it shouldn't be too difficult to find. Missile Command is one of those games you either like it or you don't. And the 2600 does a very decent job of bringing home the arcade that was once a hit. But, it is only a game and well made one at that. Even with the most sophisticated technology to help protect against such an attack, cities would be wiped off the map, lives would be lost, civilizations destroyed. Missile Command might have more to do with history, not video game history but actual history, in the fact that it portrays what would happen in an all-out missile attack anywhere in the world. I'm not so sure if those fears still exist or even if the underground facilities for such an event are still around either. Missile Command appears to be about an era when worries of nuclear attacks were an everyday fear. Despite being a track-ball game the controls are very well done for the joystick controller. I didn't notice any flickering and the sounds are OK. The visuals of the game are not too different from the arcade. But it is also a game where the player will lose, it's only a matter of how skilled a player is and how much time they are willing to spend playing it. As the game progresses the speed at which things are coming out of the sky is overwhelming and by the tenth round it's game over.īeing played on the 2600 Missile Command is a very well made port. By the third round I'm fending off bi-planes as well, by the fifth round there are these little, annoying, small triangles coming down that manage to avoid my shots. The Zardonians are skillful and hardworking people. Zardon is the last of the peaceful planets. The Krytolians are warriors out to destroy and seize the planet of Zardon. Aliens from the planet of Krytol have begun an attack on the planet Zardon. The next round introduces a few more missiles than before. Atari 2600: Missile Command by Atari Publication date 1981 Click here to view the manual to this game. First wave of missiles I fend off easily. Popping the cartridge in the 2600 I am greeted with a game screen where I can change skill levels and settings. It's enough to make one pull their hair out. These are soon joined with bi-planes, satellites, and more to increase the challenge as if there already wasn't enough. First a few missiles, then a few more missiles. Missile Command is an arcade-style game where the player is protecting six cities from wave after wave of attacks. Watch it and you will see why I feel the two are almost connected. If you've never seen the movie I will share it on the forums here at Atari.IO. ![]() A game that reminds me of the ABC Network movie called The Day After.
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